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[Adventure] Incident at Redview – A 1st Edition Scenario

By Marcus D. Bone, art by Earl Geier and James Shields

– Reviewed and Updated in April 2020 –

Incident at Redview is an sandbox styled adventure written for 1st Edition of Dark Conspiracy. Designed as a introduction for both new players and new Minion Hunters placing the characters in the midst of an outbreak of an apocalyptic scale.

‘Somethings wrong in Redview, I can feel it in my bones… you know what I mean?”

For the residents of Madison, however, stuck way out in the middle of the Outlaw, with no prospects and no opportunities, the chemical plant at Redview is their last, best shot at making something of themselves. They work there, as scientists, security guards, just about anything really, to make ends meet…

But did anyone ever stop and ask just what Chema is up to in this out of the way, lost to everyone, sort of place? No? Well our Minion Hunters are about to find out. Armed only with their courage and what few resources they can scrounge up, can they survive ‘The Incident at Redview’?

[Supplement] Tampete for DC 1st Edition

by Scott McClenaghan & Alex Williamson (2017)

A new supplement for Dark Conspiracy 1st Edition is available as a PDF download from drivethrurpg.

Written by Scott McClenaghan and Alex Williamson, with contributions from various long time Dark Conspiracy fans, this collection of rules, setting and mechanics brings to life the metroplex of Tampete.

[Article] In The Referee’s Toolkit

While the number of supplements and support material published for Dark Conspiracy over the years have been considerable, there will always be gaps left for the Referee to detail. This article explores three Dark Conspiracy-related RPG supplements that should be in every DC Referee’s kitbag.

[Review] A Gathering Evil – A Dark Conspiracy Novel

Awakening in a speeding ambulance, with the scream of its undulating siren ripping your brain apart, is not a pleasant experience. It becomes even less so when you realize you’re in a body bag zipped up tight and you can’t move. Trapped in suffocating darkness, with the rubberized canvas pulling at your flesh, you realize that if this is death, eternity in a grave will be hell itself.

And so begins A Gathering Evil, Michael Stackpole’s first novel in what was to become the Fiddleback trilogy. Be warned spoilers follow!

Plot Summary

As quoted from above, A Gathering Evil starts in the most dire of circumstances, but then moves into a classic romp through a vibrant post-depression world. It is through the eyes of the protagonist, Tycho Caine (a man who knows nothing of his past, not even if Tycho is his real name), that we learn about this alternate 2010s; from the depths of the Eclipse (the name given to the massive solar panel array that now covers most of downtown Pheonix) all the way to the top of the most prestigious of corporate towers. Much like Dark Conspiracy itself, the story is one of fighting back against an unknowable enemy, a universe where it seems it is always left to a collection of misfits and social outcasts to make right when others can, or will, not.

[Review] Minion Hunter – The Dark Conspiracy Boardgame

Minion Hunter

With Game Designers’ Workshop starting life as a boardgaming company, it was probably little surprise that Dark Conspiracy eventually got its own boardgame – Minion Hunter – in 1992. Created by Lester Smith, and developed with both a solo and co-operative style play (for up to six players) in mind, it pits the namesake Minion Hunters against a number of Dark One plots across the breathe and width of Dark America. In a race against time, the players need to upskill, and fit out their characters before it is too late!

So, is the career of a Minion Hunter everything they say it is? Does it lead to a life of wealth and glory, or simply madness and death? More over, are the players themselves going to be able to survive a game that offers as much balance and consistency as a lost marble? Let’s find out!

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