Tag: Setting

[Tabloid] Return of the Beast

A Tabloid Article by Linden Dunham

“In the forest… is a monster.”
Who Will Love Me Now? PJ Harvey (Written by Nick Bicat and Philip Ridley)

Forest of Dean, Gloucestershire, United Kingdom: British tabloid papers have run a series of stories claiming a monstrous creature is at large in north western Gloucestershire. Eyewitness accounts claim that the beast is a pig or wild boar grown to enormous size and possessed of a highly aggressive temperament. There are reports of the animal smashing through heavy duty agricultural fencing to ravage crops and livestock, ramming vehicles intent on killing the occupants, plus stalking and ambushing the hunting parties assembled to stop the its depredations. The monster has been christened “Moose Pig”, a name once used to refer to The Beast of Dean, a massive boar like creature that terrorised the region in the 18th and 19th centuries.

With its security section having failed to deal with the threat International Cereal Corp (ICC), the UK’s biggest agri-business and a major regional employer, have offered a sizeable reward to anyone who can bring them the carcass of “Moose Pig”. Professional hunters, outdoor sportsmen plus various chancers and no-hopers are converging on the Forest of Dean intent on claiming the reward. Perhaps the player characters feel like joining them?

[Supplement] Tampete for DC 1st Edition

by Scott McClenaghan & Alex Williamson (2017)

A new supplement for Dark Conspiracy 1st Edition is available as a PDF download from drivethrurpg.

Written by Scott McClenaghan and Alex Williamson, with contributions from various long time Dark Conspiracy fans, this collection of rules, setting and mechanics brings to life the metroplex of Tampete.

[Article] Dark Future vs Alternate America?

One of the challenges facing all modern day RPG settings is just how quickly the world around us progresses; from the unstoppable advancements in technology, the evolution of social norms, through to the life changing impacts of real world events. Such changes can quickly make roleplaying games or at least their settings feel ‘out of date’, and in turn poses difficulties for potential Referees when attempting to reconcile the real world with what has been presented to them in the gaming material.

This article examines these difficulties and offers a solution that could ensure Dark America remains in shadows of the conspiratorial 1990s.

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