Empathic Balance?
Posted: Mon Sep 11, 2006 8:29 pm
I have been doing some work on a new campaign recently and it occured to me the imbalance of abilities as listed in the Empathic Sourcebook. By far and away Mystics have the most abilities while those who use Sorcery appear to have the weakest abilities.
I understand the different nuances between the different disciplines. It just seems to me that the one discipline that most cultist or "magic-like" bad guys have provides them with no offensive teeth. I have had to create several abilities to make a sorceror more of a credible threat in the past.
The addition of Empathy is one of the things that I have always loved about DC. This has been the one thing that seperated it from Twilight 2k ( I am gonna miss those nice gun book supplements
) and helped me to create a real creepy feeling for the game
.
Just some random thoughts as I eagerly await the released of the new edition![Very Happy :D](./images/smilies/icon_biggrin.gif)
I understand the different nuances between the different disciplines. It just seems to me that the one discipline that most cultist or "magic-like" bad guys have provides them with no offensive teeth. I have had to create several abilities to make a sorceror more of a credible threat in the past.
The addition of Empathy is one of the things that I have always loved about DC. This has been the one thing that seperated it from Twilight 2k ( I am gonna miss those nice gun book supplements
![Crying or Very sad :cry:](./images/smilies/icon_cry.gif)
![Smile :)](./images/smilies/icon_smile.gif)
Just some random thoughts as I eagerly await the released of the new edition
![Very Happy :D](./images/smilies/icon_biggrin.gif)