Gaming is often the gateway to greater things. Such was it for Charles Gannon, author of the Dark Conspiracy supplement Darktek. Recently DCtRPG had an opportunity to chat with Charles, about his game writing, involvement with Game Designers Workshop, and most recently his Wall Street Journal Best-Selling fiction.
Tag: GDW (Page 2 of 3)
Written by Eric W. Haddock (1991, GDW)
New Orleans hit the shelves in 1991 as the first book produced by Game Designers Workshop (GDW) in support of their new Dark Conspiracy game-line. More than simply an adventure, New Orleans is part scenario, part city supplement, and in many ways the blueprint for the books that were to follow.
Note that this review accompanies an interview darkconspiracytherpg.info conducted with the author of this supplement, Eric Haddock. This can be found here – [Interview] Eric Haddock – Author of New Orleans
By Eric W Haddock, Lester W. Smith, Dr Michael C LaBossiere, & Charles E. Gannon
From the release of Dark Conspiracy in 1990 through to the closure of their doors in 1995, GDW supported our favourite horror game through their in house magazine ‘Challenge’. Over 40 issues and five years this magazine provided numerous scenarios, stories and other support material for the Dark Conspiracy, and saw the emergence of numerous well respected authors. As an ongoing feature, DCtRPG.info will be reviewing this material and giving our frank and honest opinions on how it pertains to the game today…
Written by Charles E. Gannon (1991, GDW)
The Darktek sourcebook is a bit of a departure for this site and its reviews; it is the first non-adventure (or campaign) that we have looked at. Weighing in at just over 100 pages, the Darktek sourcebook is a collection of devices, tools and weapons that are examples of the advances in technology that have come about since the arrival of the ET races and the Dark Minions.