While the number of supplements and support material published for Dark Conspiracy over the years have been considerable, there will always be gaps left for the Referee to detail. This article explores three Dark Conspiracy-related RPG supplements that should be in every DC Referee’s kitbag.
Tag: GDW (Page 1 of 2)
Awakening in a speeding ambulance, with the scream of its undulating siren ripping your brain apart, is not a pleasant experience. It becomes even less so when you realize you’re in a body bag zipped up tight and you can’t move. Trapped in suffocating darkness, with the rubberized canvas pulling at your flesh, you realize that if this is death, eternity in a grave will be hell itself.
And so begins A Gathering Evil, Michael Stackpole’s first novel in what was to become the Fiddleback trilogy. Be warned spoilers follow!
With Game Designers’ Workshop starting life as a boardgaming company, it was probably little surprise that Dark Conspiracy eventually got a its own boardgame – Minion Hunter. Created by Lester Smith, and developed with both a solo and co-operative style play (for up to six players) in mind, it turns out that this game, hasn’t aged well.
Gaming is often the gateway to greater things. Such was it for Charles Gannon, author of the Dark Conspiracy supplement Darktek. Recently DCtRPG had an opportunity to chat with Charles, about his game writing, involvement with Game Designers Workshop, and most recently his Wall Street Journal Best-Selling fiction.
Written by Eric W. Haddock (1991, GDW)
New Orleans hit the shelves in 1991 as the first book produced by Game Designers Workshop (GDW) in support of their new Dark Conspiracy game-line. More than simply an adventure, New Orleans is part scenario, part city supplement, and in many ways the blueprint for the books that were to follow.