Minion Hunter

With Game Designers’ Workshop starting life as a boardgaming company, it was probably little surprise that Dark Conspiracy eventually got its own boardgame – Minion Hunter – in 1992. Created by Lester Smith, and developed with both a solo and co-operative style play (for up to six players) in mind, it pits the namesake Minion Hunters against a number of Dark One plots across the breathe and width of Dark America. In a race against time, the players need to upskill, and fit out their characters before it is too late!

So, is the career of a Minion Hunter everything they say it is? Does it lead to a life of wealth and glory, or simply madness and death? More over, are the players themselves going to be able to survive a game that offers as much balance and consistency as a lost marble? Let’s find out!