[Tabloid] Fully Automatic

A Tabloid Article by Marcus D. Bone

Something stalks the inner-city streets, hunting the innocent and slaying the corrupt. The authorities, what little of them are available or even interested in investigating such things are stumped, with only a few tire tracks and collision marks to tell of the killer’s presence at the scene of each death. The media claim it’s a vigilante that stalks the residents of the city, while older voices whisper of occult happenings and the devil’s due. Whatever the cause it has the neighbourhood spooked and on edge…

[Trigger Event] Harper’s Court

The Best and the Brightest, The Smartest and the Bravest, The Men and Women of Harper’s Court
– The last lines of the Harper’s Court cadence call

It claims to be the training ground for tomorrow’s leaders, an academy of discipline and learning blind to the social and economic pressures of modern America.

But what is really going in at Harper’s Court? Is it simply yet another facility for the creation of some Dark Lord’s Igors, or is it a bastion of light in these darkest days, inducting a new generation of Minion Hunters? Read on and find out…

[Article] Music that Inspires You – Dark Conspiracy

I would hazard a guess and say that I am the world’s worst musician. Beyond any physical limitations I possess, I think to this day I have the honour of being the only 5th year student not to master ‘Three Blind Mice’ on the recorder… much to my Mother’s chagrin1

Nevertheless music is important to me, I listen to some new album or musical piece every day and have always believed in a strong connection between tabletop gaming and music (I even wrote an article about such 20-some years ago in Demonground). The modern age of being constantly connected to the web, and having easy accessibility to streaming services such as Spotify and Amazon music has meant the scope – although maybe not the quality – of music I’ve been exposed to has expanded rapidly in recent years (even though I would say that I was pretty well versed in some genres even before that).

Alright, that’s nice, but what’s that got to do with Dark Conspiracy or even gaming in general. Well… when I write – like I’m doing right now – I find I do my best work listening to music that – at least to my ever enfeebled mind –  inspires or reflects the genre I’m tinkering in. In fact, I’d actually go further than that and say I have playlists that embody the themes and feelings of specific game systems. Yep, I have a playlist for games such as Conspiracy X, Call of Cthulhu, River of Heaven (although that’s an easy one as the game has the best RPG soundtrack ever made2) and, of course Dark Conspiracy.

[Mechanics] Knight’s Armaments

It’s been 30 years since Dark Conspiracy was released, and in that time the world of weapon technology has both changed and remained the same. In the military sphere time often seems to stay still, with development slow and steady; Generals want mass produced reliable weapons. In the private sector, however, the desire for the most effective and deadly weapons is to the fore (especially with the rise of independent security firms).

One such company meeting these needs is Knight’s Armaments (KAC) and their range of tactical and assault weapons. In this article we present this real-world company’s foremost arms converted into Dark Conspiracy 1st Edition ready statistics.

[Article] Shadows that Rip and Tear – An Observation on Dark Conspiracy

This is a short article that I wrote for the Dark Conspiracy 4th edition Kickstarter that never saw publication. It looks to detail, at least from my perspective, why I continue to love, support and create for Dark Conspiracy and why I’m so excited for a new edition!

——-

Shapes that rip and tear. Shadows that live in corners… Windows in space and time that lead to realms of madness and decay…

And with those words an untold number of gamers were lured into the world of Dark Conspiracy. It was the early 1990s, and for years, roleplayers had played their games across infinite worlds of heroic fantasy, the bounds of airless space or facing the maddening terrors of Lovecraftian horrors, but rarely had they the opportunity to act out their adventures in a setting that reflected so darkly humanity’s own missteps into the future.

Dark Conspiracy is the game of modern, conspiracy horror, set against a backdrop of a bleak future dominated by greed, evil and nightmares from beyond reality. It was a product of its era, the result of a zeitgeist of suspicion and fear – likely driven by a recent stock-market crash, a changing governmental structure and a rapid rise in personal technology – that would spawn not only TV shows like the X Files, Millennium and Dark Skies, but also a plethora of other similarly focused roleplaying games. 

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