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Some thoughts on the shotgun rules

Posted: Sun Feb 23, 2020 1:46 am
by ReHerakhte
Over on a Twilight: 2000 forum someone asked about shotguns and the following quote was one of the replies.: -

Post #19, 20th Feb, 2020 by Milano

I don't know if it's too cumbersome but I will tell yeall how I deal with it and you can use it as such. I believe a typical 12 ga shotgun, with a Modified Choke will have a 1 inch pattern for every yard of range, and all shotguns have a range of 10, unless they're sawed off dramatically or exceptionally long. Instead of treating a shotgun blast as full auto fire I went about it statistically, an excerpt..

"Statistically an average adult male has 1,529 square inches of surface area when facing a shooter. Given that at 80 meters, thus the 80 inch circle, is in actuality 5,026 square inches you can see that the number of potential hits are governed by luck, not skill."

I only worked out the statistics for 12, 15, and 18 pellets but.. At 80 yards the pattern is 5,026 square inches.

At 10 yards all 12 pellets hit.

At 20 yards the pattern is 314 square inches. 2d6-1 hits but they get a +1 to hit.

At 40 yards its a 1,256 sq in pattern and a +2 to hit. But only 2d4-1 pellets hit.

At 80 yards a 12 pellet pattern gets a +3 bonus to hit but the ref has to roll 2d4-4 to get the number of actual hits.
As such, at 80 yards, to get hit with 1 pellet has a 62% chance. 2 is 19%. 3 is 13% 4 is 6%.


I think this has great potential to simplify the use of shotguns in DC and despite the measurement units being imperial for a game in which metric units are used, the values derived from them are the only important values and are definitely applicable (and metres are close enough to yards for me to not worry about them for the purposes of gameplay)

Full thread here: - https://forum.juhlin.com/showthread.php?t=6041
And for the record, my ID over there is StainlessSteelCynic