Traumatic Wound Type - - - - - Damage - - - - - - CON Check
Abrasion - - - - - - - - - - - - - - - - 2 points - - - - - - - - - Simple (x4)
Incision - - - - - - - - - - - - - - - - 4 points - - - - - - - - - Easy (x2)
Laceration - - - - - - - - - - - - - - - 6 points - - - - - - - - - Average (x1)
Puncture - - - - - - - - - - - - - - - - 8 points - - - - - - - - - Difficult (1/2)
Fracture - - - - - - - - - - - - - - - - 10 points - - - - - - - Formidable (1/4)
Internal Damage - - - - - - - - - - - 12 points - - - - - - - Impossible (1/8 )
Failure of CON check increases wound to next level
(example: Slight to Serious)
Catastrophic (Critical) Failure of CON check = wound increases by two levels
(example: Unwounded to Slight or Scratch to Serious)
Calculate level increase after applying priginal weapon damage and quick kill check.
Bleeding Rules
Once a character has reached "Scratch" Wound Level make a CON check every Turn (30-Seconds) to avoid 1d6 Damage to each hit location that qualifies. Apply this damage to the Knockout & Stun rules, if in play.
Traumatic Wound Table
- Paul Mann III
- Prole
- Posts: 54
- Joined: Mon Dec 03, 2007 11:43 pm
- Location: Dark America
- Contact:
Traumatic Wound Table
"I like President Truman...." -Rorshach-