Messing about with gates

Any and all discussion about Dark Conspiracy, the RPG of modern conspiracy horror
User avatar
Linden
Darkling
Posts: 1348
Joined: Wed May 10, 2006 11:19 am
Location: Worcs, UK
Contact:

Re: Messing about with gates

Post by Linden »

There's a follow up article here. Paper sent a reporter to investigate. Didn't find anything though. :roll:
"There's a lot of dignity in that, isn't there? Going out like a raspberry ripple."
Phulish
Nome
Posts: 389
Joined: Wed Dec 09, 2009 1:07 am

Re: Messing about with gates

Post by Phulish »

Also gates work due to the fabric of reality being worn thin, moving may only result in a huge power bill and a light show for the PC's. If the lab is in a spot where it will work have thier HQ taken over when thier away! The possibilities for reaping what they sow are multiple! :twisted:
User avatar
Linden
Darkling
Posts: 1348
Joined: Wed May 10, 2006 11:19 am
Location: Worcs, UK
Contact:

Re: Messing about with gates

Post by Linden »

Phulish wrote: The possibilities for reaping what they sow are multiple! :twisted:
Oh yes, I'm a great believer in that. A couple of characters in my campaign can dimension walk and they've done quite a lot of rapid transit via the quantum dimensions. It's great until they get a catastrophic fail roll: A Glimmering materialising in their vicinity might make them more cautious in future.
"There's a lot of dignity in that, isn't there? Going out like a raspberry ripple."
Phulish
Nome
Posts: 389
Joined: Wed Dec 09, 2009 1:07 am

Re: Messing about with gates

Post by Phulish »

If the gate's owner could use it to transmit an empathic signal to those with little to no will? Crime, and odd,deviant behavior for Blank distance around the gate skyrocket. Cruelly making the PC's relize they are responsable.
User avatar
Linden
Darkling
Posts: 1348
Joined: Wed May 10, 2006 11:19 am
Location: Worcs, UK
Contact:

Re: Messing about with gates

Post by Linden »

Phulish wrote:If the gate's owner could use it to transmit an empathic signal to those with little to no will? Crime, and odd,deviant behavior for Blank distance around the gate skyrocket. Cruelly making the PC's relize they are responsable.


That's a nice idea as well. Reading the Hellsgate adventure it's pretty much what the Great Dark One does anyway i.e. it exists on the other side of the Io gate but it can still control its hapless alien servants, presumably via its powerful empathic abilities. No reason why other Dark Ones can't do the same, albeit to a more limited degree.
"There's a lot of dignity in that, isn't there? Going out like a raspberry ripple."
User avatar
Linden
Darkling
Posts: 1348
Joined: Wed May 10, 2006 11:19 am
Location: Worcs, UK
Contact:

Re: Messing about with gates

Post by Linden »

That hum thing? It's back. Maybe it never really went away...
"There's a lot of dignity in that, isn't there? Going out like a raspberry ripple."
User avatar
ReHerakhte
Darkling
Posts: 1207
Joined: Sun Jul 23, 2006 12:30 am
Location: Australia, west coast. Hiding in the ceiling, waiting for the aliens...
Contact:

Re: Messing about with gates

Post by ReHerakhte »

Linden wrote:That hum thing? It's back. Maybe it never really went away...
It never really went away. That hum noise? That's the sound of the gate recharging :twisted:
It's not whether you win or lose,

It's whether I win...
User avatar
Linden
Darkling
Posts: 1348
Joined: Wed May 10, 2006 11:19 am
Location: Worcs, UK
Contact:

Re: Messing about with gates

Post by Linden »

ReHerakhte wrote:That hum noise? That's the sound of the gate recharging :twisted:


Yes, that must be it! Could be a DC adventure right there.
"There's a lot of dignity in that, isn't there? Going out like a raspberry ripple."
Phulish
Nome
Posts: 389
Joined: Wed Dec 09, 2009 1:07 am

Re: Messing about with gates

Post by Phulish »

Instead of shutting down the gate, the PC's have damaged it and changed the protodimension it accesses. If done right, they may believe that the devecives dials up protodimensions, let chaos ensue when the gate repares itself. Also two dueling demongrounds ought to give plenty of headaches! :twisted:
User avatar
Linden
Darkling
Posts: 1348
Joined: Wed May 10, 2006 11:19 am
Location: Worcs, UK
Contact:

Re: Messing about with gates

Post by Linden »

Phulish wrote:Instead of shutting down the gate, the PC's have damaged it and changed the protodimension it accesses. If done right, they may believe that the devecives dials up protodimensions, let chaos ensue when the gate repares itself. Also two dueling demongrounds ought to give plenty of headaches! :twisted:


It's happening near where I live. Mind you, I've always suspected Leominster of being a demonground.
"There's a lot of dignity in that, isn't there? Going out like a raspberry ripple."
Phulish
Nome
Posts: 389
Joined: Wed Dec 09, 2009 1:07 am

Re: Messing about with gates

Post by Phulish »

Should be easy to design an adventure! :mrgreen:
User avatar
ReHerakhte
Darkling
Posts: 1207
Joined: Sun Jul 23, 2006 12:30 am
Location: Australia, west coast. Hiding in the ceiling, waiting for the aliens...
Contact:

Re: Messing about with gates

Post by ReHerakhte »

That hum noise? Seems it's not alien gates to other dimensions recharging themselves after all.
Seems it's just male toadfish looking for a one-nighter with sexy female toadfish.
http://www.telegraph.co.uk/news/newstop ... -fish.html

Maybe the male toadfish are not calling females though, maybe they're linked to the Deep Ones and are sending them messages? Maybe they're involved in a ritual to raise some Elder thing from its watery tomb?



Doesn't explain why the hum also happens in places that don't have saltwater rivers though...
It's not whether you win or lose,

It's whether I win...
Phulish
Nome
Posts: 389
Joined: Wed Dec 09, 2009 1:07 am

Re: Messing about with gates

Post by Phulish »

Dark tek is often organic.
User avatar
ReHerakhte
Darkling
Posts: 1207
Joined: Sun Jul 23, 2006 12:30 am
Location: Australia, west coast. Hiding in the ceiling, waiting for the aliens...
Contact:

Re: Messing about with gates

Post by ReHerakhte »

Phulish wrote:Dark tek is often organic.
Good point and you know, with a Dark Tek cloner, you could make thousands of male toadfish to generate the noise...
It's not whether you win or lose,

It's whether I win...
Phulish
Nome
Posts: 389
Joined: Wed Dec 09, 2009 1:07 am

Re: Messing about with gates

Post by Phulish »

That would explain the huge flocks of "Whipporwill" birds at the old homestead, guess what they warbled all night long.... :x , stupid birds.....
Locked