Search found 126 matches
- Tue Nov 28, 2006 2:39 pm
- Forum: General Dark Conspiracy Discussion
- Topic: Dark Conspiracy Forum RPG
- Replies: 26
- Views: 9668
Just made a large post about the various skills and how that can be used in the FRPG. We have one very regular player at this point, and we are still looking for more. Come play, the game progresses at your pace, so you don't have to worry about falling behind. There is a minion waiting for you, and...
- Tue Nov 14, 2006 2:52 pm
- Forum: General Dark Conspiracy Discussion
- Topic: What style of gaming do you want to see in Dark Conspiracy?
- Replies: 9
- Views: 5105
- Mon Oct 30, 2006 4:41 pm
- Forum: General Dark Conspiracy Discussion
- Topic: Now this would be cool...
- Replies: 2
- Views: 2280
- Thu Oct 26, 2006 3:05 am
- Forum: General Dark Conspiracy Discussion
- Topic: Communication
- Replies: 5
- Views: 4597
- Thu Sep 28, 2006 3:23 pm
- Forum: General Dark Conspiracy Discussion
- Topic: Collateral Damage
- Replies: 17
- Views: 6077
We had an incident where the group, along with one relatively new player, were meeting with the leader of a large and well organized gang to arrange the exchange of some information. The meeting quickly devolved into a firefight in the large, well lit parking garage that it had been arranged in. The...
- Thu Sep 21, 2006 1:09 pm
- Forum: General Dark Conspiracy Discussion
- Topic: Light Ones
- Replies: 9
- Views: 4384
- Tue Sep 19, 2006 10:24 am
- Forum: Admin Message Forum
- Topic: Updates to www.darkconspiracy.info
- Replies: 120
- Views: 152866
- Mon Sep 18, 2006 12:29 pm
- Forum: General Dark Conspiracy Discussion
- Topic: Stun and Knockdown
- Replies: 3
- Views: 2627
We typically don't use the knockdown rules, although I would think (especially with a revamped hit location table to de-emphasize the legs) that just restricting knockdown checks to all leg wounds and upper body wounds that cause a shift in damage category. We haven't really ever had a problem with ...
- Sat Sep 16, 2006 2:47 am
- Forum: General Dark Conspiracy Discussion
- Topic: Inspirational Movies and TV for Dark Conspiracy
- Replies: 531
- Views: 710247
Try http://www.cultdvdzone.com/
That's where I got my copy of Cast a Deadly Spell from. I think they have Witch Hunt as well.
That's where I got my copy of Cast a Deadly Spell from. I think they have Witch Hunt as well.
- Fri Sep 15, 2006 1:18 pm
- Forum: General Dark Conspiracy Discussion
- Topic: Inspirational Movies and TV for Dark Conspiracy
- Replies: 531
- Views: 710247
It's almost impossible to find, but another good flick is Cast a Deadly Spell . The setting is more film noir, and there is an unbelievable amount of Cthulhu influence (The main character is a private eye named H. Phillips Lovecraft) but it's still a pretty fun little movie with the hero fighting mo...
- Thu Sep 14, 2006 1:44 pm
- Forum: General Dark Conspiracy Discussion
- Topic: Combat Damage in DC
- Replies: 10
- Views: 5235
- Wed Sep 13, 2006 10:29 pm
- Forum: General Dark Conspiracy Discussion
- Topic: Combat Damage in DC
- Replies: 10
- Views: 5235
- Wed Sep 13, 2006 10:26 pm
- Forum: General Dark Conspiracy Discussion
- Topic: Skill depth ?
- Replies: 2
- Views: 2006
The crit tables are an interesting idea. Care to share? I don't think that the game is short on skills as it is. Really the only advantage that I see to having bunches of subskills, cascades I mean, is to slow character advancement. If that's your goal, just give out fewer points per game. I just do...
- Tue Sep 12, 2006 7:53 pm
- Forum: General Dark Conspiracy Discussion
- Topic: Empathic Balance?
- Replies: 7
- Views: 3370
I would have to disagree with the statement that Sorcerers have no offensive teeth. With some clever application the Change Environment ability allows the user to simulate Fireballs, lightning bolts, fog, ice storms, reversed gravity fields, etc. The only real limit is the skill level of the user an...
- Mon Sep 11, 2006 6:27 pm
- Forum: General Dark Conspiracy Discussion
- Topic: Dark Minions Revisited
- Replies: 12
- Views: 6089
I like those minions that do not receive alot of coverage, such as the Pale, Ifrits, cobra People, and the like. The main reason I do this is to keep my players guessing. Since most of them have glanced over the Minion section of the books, and read about the published modules, they are fairly famil...