In its almost 30 year history Dark Conspiracy has seen a multitude of house rules and suggested changes, all of which look to further enhance game play, and reflect the style of play Players and Referees want around their table.

Below are some of these collected mechanics and systems, be they enhancements or complete rewrites of the existing rules. Please enjoy them in the spirit in which they are offered!

  • [Mechanics] Knight’s Armaments

    It’s been 30 years since Dark Conspiracy was released, and in that time the world of weapon technology has both changed and remained the same. In the military sphere time often seems to stay still, with development slow and steady; Generals want mass produced reliable weapons. In the private sector, however, the desire for the most effective and deadly weapons is to the fore (especially with the rise of independent security firms).

    One such company meeting these needs is Knight’s Armaments (KAC) and their range of tactical and assault weapons. In this article we present this real-world company’s foremost arms converted into Dark Conspiracy 1st Edition ready statistics.

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  • [Mechanics] Dark Conspiracy Supplemental Rules

    by Scott McClenaghan (2010)

    This supplemental rules summary is intended to augment the base Dark Conspiracy book (1st edition). Rules in later editions (Empathic Sourcebook, 2nd edition) may be used where they do not conflict either the 1st edition or these rules.

    Download as a PDF (40 pages, 1.05 Meg)

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