IN 2011 3Hombre Games (Norm Fenlason, Lee Williams and Tad Kelson) began a revival of the Dark Conspiracy line. With an electronic publishing model, the team looked to bring new content to the game. culminating in the release of Conspiracy Rules, a Conspiracy 3rd Edition rulebook.
Unfortunately the number of products produced by 3Hombres declined after the release of the updated rules, and in 2017 the licence expired without the publication of the advertised setting book Conspiracy Lives.
Drawn out of the Boswash metroplex deep into the Out-Law and uncomfortably close to Demonground, the players team up with a rough-and-tumble group of salvage experts who may know more about the spreading Darkness than they let on.
Far from the teaming streets of Boswash, somewhere off the Northeast Turnpike Extension, a baited trap lays waiting. The players will be pulled from the crowded metroplex streets to the low, forbidding mountains of the East Coast and the horrible Dark “thing” that wants them.
This Just In
This just in. An explosion has rocked the sleepy business district in the 300 block of Radisson Avenue. Local authorities are calling it a terrorist attack. Early reports have 16 dead and another 23 wounded, some critically. The explosion destroyed a facility on one floor of the Marionette Building, but several floors above and below are also destroyed. The building is not in danger of collapse, but authorities are warning people to stay away from the damaged building. More on this story at 11.
This Just In is an adventure providing the referee a means to bring starting player characters together and expose them to the Dark. It is set in an urban environment of aged and decaying high-rise buildings in a once prosperous business district. A recent and poorly explained terrorist attack has devastated several floors of one of the lesser known buildings. Characters in the players’ party should have personal knowledge of some of the victims of the blast or the witnesses to it. Now these acquaintances are disappearing.
Is it a continuation of an ongoing rash of disappearances plaguing the area or related to the blast itself? One thing is for sure, the story pitched by the authorities is pure bunk.
At the heart of the Trenton administrative district, about a mile from the 58th Street Farmer’s Market, lies Pangate Memorial Hospital. This 120-year-old edifice has been expanded or remodeled nearly a half dozen times. The original six-storey brick structure was reinforced and surrounded by a ten-storey steel and glass construction in 2001. Its history is as storied as the city itself. Hundreds of celebrities and political figures have graced its beds. It has been the center of numerous controversies and scandals, from stem-cell research to “Dr. Mercy”, a serial killing Resident. However, it has endured all these things with fortitude and resilience. Today, though, Pangate has become home to something more sinister and deadly than any serial killer.
Dark Conspiracy, the role playing game was first published in 1991 by Game Designers Workshop (GDW). That version was based on a then still-developing house core rules that culminated in Traveller: The New Era and in Twilight 2000, version 2.2. The second edition of Dark Conspiracy was a reorganization of the basic first edition rules with some small tweaks to fix a few things. No update to the Dark Conspiracy core rules has been done since DPI’s second edition.
The GDW house rules system is considered to be “rules heavy” and very structured. This structure is in itself a significant part of the house rules role playing experience. Players of modern, lighter systems may not like the extended character generation as it is more limiting than current be-anything-you-want-to-be systems. The original rules were firmly based in the science of physics (as much as possible) and the desire to realistically account for the range of outcomes of modern weapons made the rules more complex than the average player feels necessary. The rules for fire combat, as complex as they are, are extremely consistent across the range of results they intend to model. You pay for what you get.
Conspiracy Rules, as part of the edition of Dark Conspiracy III, reflects a separation of the house rules into two core books: this one representing character generation sufficient for any modern conspiracy horror genre and another setting book, entitled Conspiracy Lives, detailing the Dark Conspiracy reality of an alternate history. Together these editions comprise the Dark Conspiracy III role play setting.
Players that find the rules too intensive can play a rules system of their choice and enjoy playing in the Dark Conspiracy universe using the Conspiracy Lives setting.
Conspiracy Rules Character Sheet
An interactive Character Sheet for the Conspiracy Rules edition. Includes space for a Character Portrait, baseline statistics, equipment, contacts and notes. The character sheet includes fillable form fields.
We present this guide as an expansion of Conspiracy Rules for use in the Dark Conspiracy III setting described in the upcoming Conspiracy Lives. Based on the demands of their campaign, referees are encouraged to use all, some, or none of the empathic disciplines, skills, or background. After a brief refresher on what psionics in the empathic multiverse is, we present a set of careers representing the various disciplines empathic characters can study. With these disciplines comes a new set of empathic skills. Referees can use these skills to augment those found in the Conspiracy Rules core rules set.